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Lets have another teaser
Oct 31, 2014 - 12:55 AM - by Luke
So... for the last 2 days I literally went through every single line of code in the server looking for bugs and fixing the ones I found..

About all that left is finishing the old Exorth content which is mainly adding the functionality of actually getting to the locations. But the next few days are going to be pretty busy for me so it may be monday before I get anymore work done on this.

Ehh come at me bro?? One thing you will want in the new server is an anti fire shield as you'll find dragons to be a little bit more realistic!
4 Replies | 43 Views
Looks Awesome!
Oct 28, 2014 - 11:14 PM - by Luke
I must say Exorth looks pretty awesome as a 474! I am pretty sure once everything is ready to go you guys will be loving this!

16 Replies | 296 Views
Server Direction
Oct 26, 2014 - 5:22 AM - by Luke
Please place your vote.
16 Replies | 386 Views
Content Poll: Upgraded Weapons
Sep 14, 2014 - 6:41 AM - by Benz
Benz's Avatar Hi guys!

You'll be happy to know that Arch337 and I took this suggestion and totally ran with it. After a little reworking of our Item system, here's what we've got for you:

We think it's pretty sweet. We have tons of ideas for the system, but first, we'd like to get your input on a few things:

Question 1: Should all items be upgradeable or only some?
I think only rune weapons and higher should be upgradeable (this includes whips, godswords, etc).

Question 2: What should the level system look like?
Currently, the level system works like this: You gain 0.02xp each hit (as in per damage, e.g. hit a 10, get 0.2xp towards leveling up) and you level up every 5 experience you earn on your weapon).

Question 3: What should each consecutive level do?
Our thoughts were that we would add to that weapon's bonus by the level of the weapon, but some other ideas are: increasing possibility of a critical hit, get a percentage of health restored per hit, etc.

I'm looking forward to your responses!
13 Replies | 357 Views
Content Poll: Xp per hit
Aug 10, 2014 - 8:14 PM - by Benz
Benz's Avatar Hello!

I'm playing with combat formulas right now and would like your input. I've reset all my levels to level one, and although I can spawn any amount of arrows and runes and food, I feel like I'm not levelling up fast enough. We've purposefully set the combat XP modifiers low, but I think it may be time for a change.

For reference, right now it's set at 4 xp per hit. That means you'll have to kill around 4.15 chickens to get to level 2 from level 1, 4.55 chickens to get to level 3 from level 2, and 5.1 chickens to get to level 4 from level 3. Overall, you're looking at killing 69 entire chickens to get to level 4 in all the basic combat skills.

And to be honest, guys, I don't think we have that many chickens to spare.

Save the chickens.
28 Replies | 621 Views
» Current Poll
What type of server would you like?
Exorth Remake with new content - 72.22%
13 Votes
Completely new content never seen before - 27.78%
5 Votes
Total Votes: 18
You may not vote on this poll.
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